95% CGI 5% Post
Approach
Creating photo-realistic CG imagery of organic, natural subjects
poses numerous unique challenges. Unlike product images,
where the goal is a refined, clean, ultra-perfect rendition of
an object, organic realism is achieved through the careful
and deliberate creation of imperfection. Textures, shapes
lighting and camera effects all require an element of
randomness to achieve realism. With that goal in
mind, we created this illustration for William
Vaughan's new book: [Digital] Modeling.

Process
We maintain and continually expand a vast library of photographic reference, used
not only for visual details but technical as well, including camera information such as lens info, aperture, shutter speed and ISO settings. Highly detailed macro photography was critical when modeling intricate details such as the fly's body plates, leg joints and segments, wing veins and eye faceting. Camera information extracted from the photographs and mimicked in our 3D camera helped to create a natural depth of field effect. Hair was achieved both procedurally and through geometry, keeping the model efficient and easy to work with while not compromising detail.

Result
Detail studies like this force us to push our boundaries, developing new solutions for unique problems. Through optimal modeling and the extensive use of procedural texturing and surfacing, we created a model that's not only resolution independent, highly detailed and efficient to work with, but one that's readily adaptable to
animation as well.

Roll over the hot-spots to see rendered details
Address

Chris O'Riley
306 Briarwood Ct.
New Paltz, NY 12561
Contact

Chris@Chris3D.com
tel (845) 256-8934
News

Be sure to check out our physical models here and here. We can now create physical objects in a variety of materials - wood, plastic or metal.